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Welcome back

Log in to manage your shop.

One package list

Edit once and every map in the cluster has it. Pin a package to one server when that map plays by different rules.

Points that travel

Earned on The Island, spendable on Ragnarok. Held here, not on a buff a wipe can take with it.

A real ledger

Every payout, purchase and transfer, with the balance after each one.

Nothing lost quietly

The server decides what a player can afford, and a failed handover refunds instead of eating the points.

No API key in the mod's ini? It runs exactly as it does today.

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Packages

What players can buy. Changes reach your servers within a couple of minutes. Nothing to restart, nothing to re-cook.

Servers

Each server gets its own key. Put it in that server's GameUserSettings.ini and the mod switches to using this website. Leave the key out and the mod behaves exactly as it does now.

Nitrado

Paste your Nitrado API token and we'll list the servers on the account, add the ones you pick, put the mod on each server's mod list, and write each server's key straight into its own GameUserSettings.ini. Nothing is written until you've seen exactly what changes.

Where do I get a Nitrado API token?
  1. Sign in at server.nitrado.net.
  2. Click your username, top right, then My Account.
  3. Open Developer Portal, then Long-life tokens.
  4. Give it a description, tick the service permission, click Create.
  5. Copy it straight away. Nitrado shows the token once and never again.

The service permission on its own covers everything here: listing your servers, reading their details, and reading and writing their config files. Changing your Nitrado password or email revokes every token you have made, so if this stops working one day, that is usually why.

Dinos and items from your mods

We read which mods your Nitrado servers load and list the dinos and items in each, so they show up in the item search when you build a package. It uses the Nitrado token above. The names come from the mods' file names, so a few may read a little oddly.

Add a server by hand

Your servers

Players

Everyone the mod has seen, and what they are holding.

VIP

Tiers give a player bigger payouts and cheaper packages. The website applies both, so they work on every map as soon as you save.

Store

Sell points and VIP through Tebex, Tip4Serv or your own website. Players pay you, we don't take a cut, and what they buy shows up in game within a minute or so.

Quests

Give players something to work towards, like killing 100 Rexes, and pay them when they get there. Kills and tames count on their own, there's nothing to set up in game.

Play streak

Players who play a set time each day build a streak. Each day that counts can pay a few points, and a run of days in a row pays a pot. Miss a day and it starts over. Players see their streak in the quest log and in /quests, and get a message in game when a day counts. Nothing to set up in game.

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Raffle

A raffle opens on a schedule. Players buy tickets with their points and one ticket wins the pot.

Activity

Everything that moved points, newest first.

Ledger

Refused calls

What a server tried that we turned away. Empty is good; anything here explains a mod that looks like it "isn't working".

Settings

How points are earned and spent across the whole cluster.

Shop settings

Look

Cluster-wide: every server shows the same colours and logo. Leave a colour blank and that part isn't tinted: it shows the game's own texture.

Creature rewards

Cluster-wide. Points for killing and taming wild dinos: a kill counts when the player makes it themselves or while riding a dino, and a tamed dino pays once, even if it is released and tamed again. Works once your servers run the latest shop mod.

Discord notifications

Optional. The website posts these itself: a purchase when it is delivered, points sent between players, package changes and settings changes. It works as soon as you save. There is nothing to push to the servers and no restart.